With no proper single-player to speak of, you’re going to be queueing for online-yet-not matches. It’s a shame, really, because even in these rather hollow matches, it’s easy to see untapped potential. In the numerous matches we’ve played, a mere handful of human opponents have featured – and even so, we’ve had to wait minute after minute to eventually be paired with AI. Micro Machines is a word full of make-believe, and sadly, this notion has crossed into the mechanics of its latest release.Īdmittedly a budget title, we’ve held back our review of World Series in the hopes Codemasters could tighten up the game’s online capabilities. Upon pick up of a power-up, you’re not launching a rocket at an opponent – instead, a mere nerf dart is let loose to deal damage. Part of it is in the DNA of the franchise itself – controlling your mini-vehicle in a top-down view, you can’t help but notice that your fancy ambulance isn’t driving on a proper road, but on the slightly creased cardboard of a Ouija board. The fact that online play requires a paid service on console and still provides only limited options severely hurts what should have been a triumphant return for the tiny toy cars.Micro Machines: World Serieswants to be so much more than it is. Micro Machines World Series simply doesn’t offer enough to players to keep them invested beyond playing it as a party game with those who remember the original toy line from the 90’s. It’s a game full of laughs, but like a good joke, the laughter ends. The level designs, details, vehicles, and game modes are all superb, and the game’s announcer has a wonderfully over-the-top comedic delivery that adds to the excitement. With a colorful and wild presentation, Micro Machines World Series is a hectic and incredibly fun racing game that manages to be both challenging and light hearted. While the game does offer Ranked matches and Special Events, there is no Campaign or Grand Prix mode, and given the creative nature of the game, it’s surprising there isn’t much in the way of customization. Unless players are nostalgic for the property or simply completionists, there isn’t much reason to invest serious game hours into a product that comes up short. Micro Machines has a plethora of unlockables to keep players going, with each vehicle having a number of skins, remodels, taunts, and tombstones to equip, but even with such a big personality both in presentation and explosive gameplay, it feels small in a way Micro Machines wasn’t intending. “Micro Machines World Series simply doesn’t offer enough to players to keep them invested beyond playing it as a party game.” It’s incredibly satisfying to win even just one round and a blast to play while relaxing with friends. This can easily be a lengthy match with a lot of back and forth against other players. Based on the order of elimination, you gain or lose progress on a chart at the top of the screen. Players race with the camera following the lead car whoever goes careening over the edge or manages to fall outside of the camera meets a fiery end and is out for the round until one driver is left. Battle modes I encountered were Bomb Delivery, King of the Hill, and Capture the Flag, however, when playing online it seems the type of match is chosen at random, and I sadly did not come across a Deathmatch outside of Skirmish mode for couch co-op.įinally, we come to Elimination, which was hands-down my favorite experience. Each of the playable cars has its own unique load out of special abilities to use against the other team in hilarious toy combat. After doing a few matches in Battle mode I almost forgot this was an actual racing game. Battle mode is just as hectic and easily just as fun. It may sound easy, but with some wild handling, hazards, and aggressive AI, it’s a satisfying challenge to earn first place. Race is your standard affair be the first to cross the finish line. The game features three main modes: Race, Battle, and Elimination. “If the idea of ramming giant Cheerios and speeding into a pool tables’ corner pocket piques your interest, look no further than Micro Machines World Series.”
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